![]() More than 100 changes and improvements have been made in the launch version compared to this test. 1600 players, 800 on iOS and 800 on Android, were selected to try the game out. Yuuki Yokoyama also said some of the new protagonists will make fans of the original game happy.Ī Closed Test of Octopath Traveler Tairiku no Hasha happened from March 26 to April 2, 2019. New protagonists will be added too, at a pace faster than one per month. And if you're worried about when they'll run out, Yokoyama said he already thought up at least 2 years worth of story content in advance. And while it'll be a complete game at launch, they're working on adding new stories every one or two months after release. ![]() In a nutshell, Yokoyama mentioned they needed more time to make the game's main story a full fledged experience that will satisfy the fans. In the interview, Yuuki Yokoyama first explained why Tairiku no Hasha was delayed for so long, from its late 2019 release estimate to October 2020. It'll even have an actual ending at launch. Octopath Traveler Tairiku no Hasha, which can be translated to Champions of the Continent, is a prequel to the original, and is a single player full fledged JRPG experience, despite being on Mobile and having gacha elements. ![]() The interview is with Tomoya Asano, Planning, Producer, and Yuuki Yokoyama, Producer, both at Square Enix, Most of the feature is a recap of everything revealed about the prequel before launch, but also includes a 2 pages staff interview with new details. This week's Famitsu magazine (officially titled Weekly Famitsu Magazine NovemIssue) included a 20 pages feature on Octopath Traveler ( Switch, PC), and its prequel Octopath Traveler Tairiku no Hasha, launching in Japan on mobile on October 28. ![]()
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